Difference between revisions of "Guide:Housing"

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(Created page with "{{Template:GuideWelcome}} {{Template:NewPlayerGuideHeader}} = Introduction = SlothMUD allows players to purchase housing rooms that can be customized and used to store ite...")
 
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A housing developer can be found on most continents:
 
A housing developer can be found on most continents:
  
{| border="1"
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{|class="abilitiestable" border="0" cellspacing="0" cellpadding="0"
 
! Continent !! Developer !! Location
 
! Continent !! Developer !! Location
 
|-
 
|-
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Once you've found a location, build your house using the command BUILD HOVEL <direction> <door name(s)>.  This will turn the hovel object into your house in the specified direction.  You are required to specify atleast one name for the door and may provide multiple names separated by spaces.  If this is your first house, you will be provided a key for the front door.  Unlock the door and enter your new house!
 
Once you've found a location, build your house using the command BUILD HOVEL <direction> <door name(s)>.  This will turn the hovel object into your house in the specified direction.  You are required to specify atleast one name for the door and may provide multiple names separated by spaces.  If this is your first house, you will be provided a key for the front door.  Unlock the door and enter your new house!
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= Customize the New House =
 
= Customize the New House =
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Various elements of the house can be set using the HOUSE SET command.  These include:
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{|class="abilitiestable" border="0" cellspacing="0" cellpadding="0"
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! Command !! Description
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|-
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| HOUSE SET NAME &lt;name&gt;
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| Provides a custom name for the room.  You should set different names when purchasing additional rooms to that you can tell them apart in some of the game screens.
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|-
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| HOUSE SET DESCRIPTION
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| Allows you to type a multi-line description for the room.
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|-
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| HOUSE SET EXTRADESCRIPTION &lt;keyword&gt;
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| Allows you to type a multi-line description for the specified keyword.  So if players LOOK YOUR-KEYWORD, they will see the description.
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|-
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| HOUSE SET SECTOR
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| Allows you to change the terrain type of your house.  Valid sector types can be found
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|-
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| HOUSE SET &lt;message name&gt; &lt;message&gt;
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| Sets a message for one of the house upgrade modules.  See the sections on the various modules below.
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|}
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= Using the Vault =
 
= Using the Vault =
  
 
Each room in your house comes with a vault that can be used to store items.  These items are kept in a protected space and will persist through game reboots.  The following vault commands are available inside the house:
 
Each room in your house comes with a vault that can be used to store items.  These items are kept in a protected space and will persist through game reboots.  The following vault commands are available inside the house:
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{|class="abilitiestable" border="0" cellspacing="0" cellpadding="0"
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! Command !! Description
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|-
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| OPEN VAULT &lt;combination&gt;<br/>UNLOCK VAULT &lt;combination&gt;
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| Attempts to open the vault.  If this is the first time you are opening the vault, the combination is not required.
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|-
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| CLOSE VAULT<br/>LOCK VAULT
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| Closes and locks the vault.  If this is the first time you are closing the vault you are required to provide a new combination for the vault.  The combination can be letters or numbers and must be six characters or longer.
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|-
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| LIST
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| Displays the contents of the vault.
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|-
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| DEPOSIT &lt;keyword&gt;...
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| Deposits one or more items in the vault.  The specified keyword may be a single keyword, all.keyword, or all.  Multiple keywords can be specified to deposit multiple items.  DEPOSIT ALL.RING BLUE would attempt to deposit all rings in inventory and then it would attempt to deposit the first blue item.
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|-
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| WITHDRAW &lt;keyword&#124;index number&gt;...
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| Retrieves one or more items from the vault.  The specified keyword may be a single keyword, all.keyword. or all.  Or the index number in the vault can be specified instead.  Multiple keywords and index numbers can be specified to withdraw multiple items from the vault in a single command.
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|-
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| HOUSE BUY VAULT
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| Purchases an additional vault slot.
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|-
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| HOUSE SET COMBINATION &lt;combination&gt;
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| Sets a new combination for the vault.  Can only be done if the vault is already open.
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|}
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Make sure you OPEN VAULT and then CLOSE VAULT to set the initial combination.
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 +
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= Purchasing Attributes =
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Enhancements to the room can also be purchased via the HOUSE BUY command.
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{|class="abilitiestable" border="0" cellspacing="0" cellpadding="0"
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! Command !! Description
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|-
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| HOUSE LIST
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| Shows the current status of enhancements and upgrades.
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|-
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| HOUSE BUY VAULT
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| Adds one additional slot in the vault.
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|-
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| HOUSE BUY HIT
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| Adds one to the hit-point regeneration for people in the room.
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|-
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| HOUSE BUY MANA
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| Adds one to the mana-point regeneration for people in the room.
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|-
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| HOUSE BUY MOVEMENT
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| Adds one to the movement-point regeneration for people in the room.
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|-
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| HOUSE BUY KEY
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| Provides a second key that can be given to other characters.
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|-
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| HOUSE BUY ROOM &lt;direction&gt; [door name(s)]
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| Purchases an additional room in the specified direction.  One or more door names may be provided.  If the door name is provided a non-locking door will be placed between the two rooms.  The new room will need to be customized and the vault combination set just as was done when the original room was purchased.
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|}
  
  
Type OPEN VAULT to open the vault for the first time.  The LIST command will show you the contents of the vault.  Use the DEPOSIT command
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= House Upgrades =
  
  

Revision as of 19:28, 24 January 2016

Welcome to SlothMUD, a text-based online Multi-User Dungeon based on DikuMUD. This free game is enjoyed continuously by players worldwide. With over 23,500 uniquely described rooms, 8,300 distinct creatures, 12,200 characters and 7,100 pieces of equipment, charms, trinkets and other items, our online RPG world is absolutely enormous and ready to explore.

New Player Guides
Character Creation   First Steps   Combat   Groups
The World of Jord
The Island   Lyme   Niebelung   Thordfalan   Thule   Valkyre
Class Guides
Cleric   Warrior


Introduction

SlothMUD allows players to purchase housing rooms that can be customized and used to store items. This guide lists in detail the steps required for players to build their customized houses.


Purchasing the First Room

Purchase a Hovel Object

A housing developer can be found on most continents:

Continent Developer Location
Thordfalan Kaya Bal Harbor, Inside Treasures and Dreams Square, then West of Lord Moonglum
Thule Briar Aisholm
Niebelung The Tent-Maker Ravenloft in Barovia
The Island Norman Bates Thalassas in the Guild of Merchants
Lyme Magistrate Kao-Yao Ch'ung Kuo

Each developer will sell a hovel object for 10,000,000 coins. Once you purchase the hovel object, the developer will teleport you to the local neighborhood where the house can be build.

Find a Suitable Building Spot

Once you are in the neighborhood, use the survey command to locate an ideal spot to turn your hovel into a full-sized house. You may need to walk the various streets inside the neighborhood as sites near the entrance tend to be built first.

Build and Enter the House

Once you've found a location, build your house using the command BUILD HOVEL <direction> <door name(s)>. This will turn the hovel object into your house in the specified direction. You are required to specify atleast one name for the door and may provide multiple names separated by spaces. If this is your first house, you will be provided a key for the front door. Unlock the door and enter your new house!


Customize the New House

Various elements of the house can be set using the HOUSE SET command. These include:

Command Description
HOUSE SET NAME <name> Provides a custom name for the room. You should set different names when purchasing additional rooms to that you can tell them apart in some of the game screens.
HOUSE SET DESCRIPTION Allows you to type a multi-line description for the room.
HOUSE SET EXTRADESCRIPTION <keyword> Allows you to type a multi-line description for the specified keyword. So if players LOOK YOUR-KEYWORD, they will see the description.
HOUSE SET SECTOR Allows you to change the terrain type of your house. Valid sector types can be found
HOUSE SET <message name> <message> Sets a message for one of the house upgrade modules. See the sections on the various modules below.


Using the Vault

Each room in your house comes with a vault that can be used to store items. These items are kept in a protected space and will persist through game reboots. The following vault commands are available inside the house:

Command Description
OPEN VAULT <combination>
UNLOCK VAULT <combination>
Attempts to open the vault. If this is the first time you are opening the vault, the combination is not required.
CLOSE VAULT
LOCK VAULT
Closes and locks the vault. If this is the first time you are closing the vault you are required to provide a new combination for the vault. The combination can be letters or numbers and must be six characters or longer.
LIST Displays the contents of the vault.
DEPOSIT <keyword>... Deposits one or more items in the vault. The specified keyword may be a single keyword, all.keyword, or all. Multiple keywords can be specified to deposit multiple items. DEPOSIT ALL.RING BLUE would attempt to deposit all rings in inventory and then it would attempt to deposit the first blue item.
WITHDRAW <keyword|index number>... Retrieves one or more items from the vault. The specified keyword may be a single keyword, all.keyword. or all. Or the index number in the vault can be specified instead. Multiple keywords and index numbers can be specified to withdraw multiple items from the vault in a single command.
HOUSE BUY VAULT Purchases an additional vault slot.
HOUSE SET COMBINATION <combination> Sets a new combination for the vault. Can only be done if the vault is already open.

Make sure you OPEN VAULT and then CLOSE VAULT to set the initial combination.


Purchasing Attributes

Enhancements to the room can also be purchased via the HOUSE BUY command.

Command Description
HOUSE LIST Shows the current status of enhancements and upgrades.
HOUSE BUY VAULT Adds one additional slot in the vault.
HOUSE BUY HIT Adds one to the hit-point regeneration for people in the room.
HOUSE BUY MANA Adds one to the mana-point regeneration for people in the room.
HOUSE BUY MOVEMENT Adds one to the movement-point regeneration for people in the room.
HOUSE BUY KEY Provides a second key that can be given to other characters.
HOUSE BUY ROOM <direction> [door name(s)] Purchases an additional room in the specified direction. One or more door names may be provided. If the door name is provided a non-locking door will be placed between the two rooms. The new room will need to be customized and the vault combination set just as was done when the original room was purchased.


House Upgrades