MUDL:sector is underwater
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Revision as of 22:09, 19 April 2019 by Teker (Talk | contribs) (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | sector_is_underwater |- ! Settable | No |- ! Returns | Boolean |}...")
Summary
Function Name | sector_is_underwater |
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Settable | No |
Returns | Boolean |
Parameter Options |
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Room |
This function takes the input room and returns TRUE if the sector is underwater and requires water breathing and FALSE otherwise.
Example
TBD