MUDL:remove pissed

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Revision as of 22:46, 19 November 2018 by Teker (Talk | contribs) (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | remove_pissed |- ! Settable | No |- ! Returns | Boolean |} {|cl...")

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Summary

Function Name remove_pissed
Settable No
Returns Boolean


Parameter Options
Mobile (character), Player Name (string)


This function removes the player name from the "pissed" list for the specified mobile. If the mobile and string are valid and the mobile was pissed at that name, the function returns True.


Example

setproc <parent> # on_foo
remove_pissed(char_in_room(%a, 'kobold'), name(%a)),

return(true)