User contributions
From SlothMUD Wiki
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- 19:02, 8 November 2018 (diff | hist) . . (+1,136) . . N MUDL:check saves paralysis (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | check_saves_paralysis |- ! Settable | No |- ! Returns | Boolean |...") (current)
- 18:45, 8 November 2018 (diff | hist) . . (+544) . . N MUDL:rooms (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | rooms |- ! Settable | No |- ! Returns | Array of Rooms |} {|cla...") (current)
- 00:05, 8 November 2018 (diff | hist) . . (+783) . . N MUDL:msg area (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | msg_area |- ! Settable | No |- ! Returns | Boolean |} {|class="...")
- 00:00, 8 November 2018 (diff | hist) . . (+585) . . N MUDL:mortal in area (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | mortal_in_area |- ! Settable | No |- ! Returns | Character Array...") (current)
- 23:59, 7 November 2018 (diff | hist) . . (+588) . . N MUDL:pc in area (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | pc_in_area |- ! Settable | No |- ! Returns | Character Array |}...") (current)
- 23:57, 7 November 2018 (diff | hist) . . (+570) . . N MUDL:npc in area (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | npc_in_area |- ! Settable | No |- ! Returns | Character Array |}...") (current)
- 23:54, 7 November 2018 (diff | hist) . . (0) . . MUDL:is spell damage cold (current)
- 23:54, 7 November 2018 (diff | hist) . . (+870) . . N MUDL:is spell damage cold (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | is_spell_damage_cold |- ! Settable | No |- ! Returns | Boolean |}...")
- 23:53, 7 November 2018 (diff | hist) . . (+870) . . N MUDL:is spell damage fire (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | is_spell_damage_fire |- ! Settable | No |- ! Returns | Boolean |}...") (current)
- 23:50, 7 November 2018 (diff | hist) . . (+1,612) . . N MUDL:damage (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | damage |- ! Settable | No |- ! Returns | Boolean |} {|class="ab...") (current)
- 23:36, 7 November 2018 (diff | hist) . . (+805) . . N MUDL:die roll (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | die_roll |- ! Settable | No |- ! Returns | Integer |} {|class="...") (current)
- 23:07, 7 November 2018 (diff | hist) . . (+980) . . N MUDL:get attr names (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | get_attr_names |- ! Settable | No |- ! Returns | String Array |}...") (current)
- 22:57, 7 November 2018 (diff | hist) . . (0) . . m MUDL:PC Class Values (Teker moved page MUDL PC Class Values to MUDL:PC Class Values: MUDL:PC Class Values) (current)
- 22:57, 7 November 2018 (diff | hist) . . (+34) . . N MUDL PC Class Values (Teker moved page MUDL PC Class Values to MUDL:PC Class Values: MUDL:PC Class Values) (current)
- 22:56, 7 November 2018 (diff | hist) . . (+380) . . N MUDL:PC Class Values (Created page with "The following values are used by MUDL when working with Player Character Classes: {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Integer ! String |- |...")
- 22:56, 7 November 2018 (diff | hist) . . (+22) . . MUDL:is class primary for spell (current)
- 22:40, 7 November 2018 (diff | hist) . . (+1,276) . . N MUDL:is class primary for spell (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | is_class_primary_for_spell |- ! Settable | No |- ! Returns | Bool...")
- 21:48, 7 November 2018 (diff | hist) . . (+591) . . N MUDL:array shuffle (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | array_shuffle |- ! Settable | No |- ! Returns | Array |} {|clas...") (current)
- 00:13, 7 November 2018 (diff | hist) . . (-42) . . MUDL:timer add event (current)
- 00:13, 7 November 2018 (diff | hist) . . (+2,488) . . N MUDL:timer process queue (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | timer_process_queue |- ! Settable | No |- ! Returns | Boolean |}...") (current)
- 20:48, 6 November 2018 (diff | hist) . . (+791) . . MUDL:timer add event
- 20:34, 6 November 2018 (diff | hist) . . (+1,591) . . N MUDL:timer add event (Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | timer_add_event |- ! Settable | No |- ! Returns | Boolean |- | Pa...")
- 17:16, 21 October 2018 (diff | hist) . . (+204) . . Proc:Vorpal Immunity (→Overview)
- 17:09, 21 October 2018 (diff | hist) . . (+776) . . N Proc:Vorpal Immunity (Created page with " = Overview = This procedure allows builders to add resistance to mobiles against chop/vorpal weapons. Here is a list of keys that the procedure will use: {|class="abiliti...")
- 19:56, 23 August 2018 (diff | hist) . . (+37) . . Proc:Self Destruct (current)
- 14:27, 26 June 2018 (diff | hist) . . (+21) . . Proc:Self Destruct
- 14:25, 26 June 2018 (diff | hist) . . (+1,914) . . N Proc:Self Destruct (Created page with "= Overview = The self_destruct procedure allows builders to create mobiles that self destruct when certain conditions occur. Any items on the mobile are placed in room 10 (R...")
- 14:11, 25 June 2018 (diff | hist) . . (+5,454) . . N MUDL:post command (Created page with " __TOC__ = Overview = The MUDL post functions get called after processing a command. This allows builders to react to something that just took place in an easier fashion....") (current)
- 01:55, 12 June 2018 (diff | hist) . . (+1,044) . . Proc:Damage (Area) (current)
- 21:48, 8 June 2018 (diff | hist) . . (+317) . . Proc:Damage (Area)
- 22:55, 6 June 2018 (diff | hist) . . (+5) . . Proc:Damage (Area) (→Overview)
- 22:53, 6 June 2018 (diff | hist) . . (+19) . . Proc:Damage (Area) (→Overview)
- 22:53, 6 June 2018 (diff | hist) . . (+2,809) . . N Proc:Damage (Area) (Created page with " = Overview = The damage procedure allows builders to have a random chance of damage to hit all players in an area at a desired interval. Here is a list of keys that the pr...")
- 18:34, 26 May 2018 (diff | hist) . . (+83) . . N Category:Area Procedures (Created page with "The following procedures can be added to areas using ADDPROC AREA <procedure name>.")
- 23:55, 20 May 2018 (diff | hist) . . (+29) . . Proc:MUDL (current)
- 23:53, 20 May 2018 (diff | hist) . . (+6) . . MUDL2 (current)
- 23:06, 20 May 2018 (diff | hist) . . (+2,023) . . N Proc:Ambient Messages Random (Created page with " = Overview = The ambient_messages_random procedure allows builders to create custom messages that display on the game hour. These messages have no effect on game play and c...")
- 22:57, 20 May 2018 (diff | hist) . . (+7) . . Proc:Ambient Messages Slider (current)
- 22:56, 20 May 2018 (diff | hist) . . (0) . . m Proc:Ambient Messages Slider (Teker moved page Proc:Ambient Messages to Proc:Ambient Messages Slider: Renamed the proc)
- 22:56, 20 May 2018 (diff | hist) . . (+42) . . N Proc:Ambient Messages (Teker moved page Proc:Ambient Messages to Proc:Ambient Messages Slider: Renamed the proc) (current)
- 23:12, 19 May 2018 (diff | hist) . . (+7) . . Proc:Ambient Messages Slider (→Sample)
- 23:11, 19 May 2018 (diff | hist) . . (+40) . . Proc:Ambient Messages Slider (→Sample)
- 23:09, 19 May 2018 (diff | hist) . . (+825) . . Proc:Ambient Messages Slider
- 23:02, 19 May 2018 (diff | hist) . . (-22,896) . . Proc:Ambient Messages Slider
- 23:01, 19 May 2018 (diff | hist) . . (+26,002) . . N Proc:Ambient Messages Slider (Created page with " = Overview = The ambient_messages procedure allows builders to create custom messages that display on the game hour. These messages have no effect on game play and can be u...")
- 18:45, 12 June 2017 (diff | hist) . . (+488) . . N Continent:Euridyce (Created page with "{{ContinentInfo |name=Euridyce |aliases=Planar Nexus, Eu |capital=Planar Nexus |recall=The Great Monolith |runmap= }} {{AreaMap|map=EU_Euridyce_Contine...") (current)
- 16:53, 26 May 2017 (diff | hist) . . (-15) . . Guide:Housing (→Purchasing Enhancements) (current)
- 16:51, 26 May 2017 (diff | hist) . . (-4) . . Guide:Housing (→Build and Enter the House)
- 17:01, 18 May 2017 (diff | hist) . . (-5) . . MUDL:Timer (→Global Variables) (current)
- 17:01, 18 May 2017 (diff | hist) . . (-5) . . MUDL:On command (→Global Variables) (current)
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