Difference between revisions of "MUDL:is spell damage cold"

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(Created page with " __TOC__ = Summary = {|class="abilitiestable" border="0" cellspacing="0" cellpadding="0" ! Function Name | is_spell_damage_cold |- ! Settable | No |- ! Returns | Boolean |}...")
 
 
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<pre>
 
<pre>
 
setproc <parent> # intercept_cast_i
 
setproc <parent> # intercept_cast_i
# If not fire, fail the spell
+
# If not cold, fail the spell
 
if (is_pc(%a) AND !is_spell_damage_cold(%1),
 
if (is_pc(%a) AND !is_spell_damage_cold(%1),
 
(
 
(

Latest revision as of 23:54, 7 November 2018


Summary

Function Name is_spell_damage_cold
Settable No
Returns Boolean


Parameter Options
Spell (integer or string)


This function returns True if the specified spell deals fire damage that can be reduced via the 'resist cold' spell and False otherwise.


Example

setproc <parent> # intercept_cast_i
# If not cold, fail the spell
if (is_pc(%a) AND !is_spell_damage_cold(%1),
(
    msg_character(%a, 'Your spell fizzles!'),

    # Stop future processing of this command
    set(flag(%f, 'procedure-flags', 'overrode-command'), true),
    return(true)
)),

return(false)
@


setproc <parent> # PROC_ENABLED 1