Difference between revisions of "Mage"

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(Abilities)
(Abilities)
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{{AddSpell|level=5|name=Burning Hands|mana=10|book=a pale red spellbook|pale|red|spellbook}}
 
{{AddSpell|level=5|name=Burning Hands|mana=10|book=a pale red spellbook|pale|red|spellbook}}
 
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{{AddSpell|level=6|name=Dispel Magic|mana=5|book=a bright white spellbook|bright white|spellbook}}
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{{AddSpell|level=6|name=Dispel Magic|mana=5|book=a bright white spellbook|bright|white|spellbook}}
 
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{{AddSpell|level=6|name=Familiar|mana=35|book=a familiar looking spellbook|familiar|looking|spellbook}}
 
{{AddSpell|level=6|name=Familiar|mana=35|book=a familiar looking spellbook|familiar|looking|spellbook}}

Revision as of 21:05, 2 February 2011

The magic user controls powerful and violent magics through his own will rather than through the external agencies used by druids and clerics. Magic users (or mages) specialize in offensive magic, that is to say blowing stuff up. They are less adept at healing and protective spells. Mages can o­nly learn new spells from spellbooks, so an important part of the mage's life is searching out those spellbooks in remote corners of the world.

Prime Abilities


Mage Stat Order

Second Class
Warrior Int/Str/Wis/Dex/Con
Thief Int/Dex/Wis/Str/Con
Cleric Int/Wis/Dex/Str/Con
Necromancer Int/Dex/Wis/Str/Con
Bard Int/Dex/Wis/Str/Con
Druid Int/Wis/Dex/Str/Con
Monk Int/Con/Wis/Str/Con

Abilities

Lvl Name Min Mana Book Book Location(s)
1 Spellcraft
a handbook titled, 'Mysteries of Magic' [+]
Mage Guilds
1 Magic Missile 5     
a pale blue spellbook [+]
Mage Guilds
1 Ventriloquate 5     
a blank spellbook [+]
Mage Guilds
2 Detect Invisibility 5     
a translucent blue spellbook [+]
Mage Guilds
2 Detect Magic 5     
a translucent red spellbook [+]
Mage Guilds
2 Faerie Fire 5     
a faintly glowing spellbook [+]
Mage Guilds
2 Phase Door 25     
a buzzing spellbook [+]
Mage Guilds
3 Chill Touch 8     
a worn ice blue spellbook [+]
Mage Guilds
4 Invisibility 5     
a transparent spellbook [+]
4 Web 15     
a sticky spellbook [+]
5 Armor 5     
a leather bound spellbook [+]
Cleric Guilds
5 Burning Hands 10     
a pale red spellbook [+]
6 Dispel Magic 5     
a bright white spellbook [+]
6 Familiar 35     
a familiar looking spellbook [+]
6 Locate Object 20     
a magnetic spellbook [+]
7 Resist Cold 12     
a warm spellbook [+]
7 Resist Fire 12     
a cold spellbook [+]
7 Shocking Grasp 12     
a rose red spellbook [+]
8 Blindness 5     
an opaque spellbook [+]
8 Freeze 8     
a prussian blue spellbook [+]
8 Teleport 35     
a vibrating spellbook [+]
9 Fly 12     
a floating spellbook [+]
9 Infravision 10     
a mysterious looking spellbook [+]
9 Lightning Bolt 15     
a cobalt blue spellbook [+]
9 Magic Lantern 5     
a worn softly glowing spellbook [+]
Cleric Guilds
10 Control Weather 25     
a hazy spellbook [+]
10 Hellfire 10     
a flaming red spellbook [+]
10 Telepathy 15     
a copper plated spellbook [+]

Avatar Mage Abilities

Recommended Areas