Difference between revisions of "Classes"
From SlothMUD Wiki
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The eight starting classes are [[Bard|bard]], [[Cleric|cleric]], [[Druid|druid]], [[Mage|mage]], [[Monk|monk]], [[Necromancer|necromancer]], | The eight starting classes are [[Bard|bard]], [[Cleric|cleric]], [[Druid|druid]], [[Mage|mage]], [[Monk|monk]], [[Necromancer|necromancer]], | ||
− | [[Thief|thief]], and [[Warrior|warrior]] | + | [[Thief|thief]], and [[Warrior|warrior]]. |
− | + | ||
− | + | ||
[[Warrior|Warriors]] | [[Warrior|Warriors]] | ||
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[[Monk|Monk]] | [[Monk|Monk]] | ||
+ | Once a character reaches maximum level (which is 40) | ||
+ | in his first four classes, he will become an [[Avatar|avatar]], which gives | ||
+ | him access to new, more powerful abilities and spells. | ||
[[Avatar|Avatar]] | [[Avatar|Avatar]] | ||
__NOTOC__ | __NOTOC__ |
Revision as of 19:26, 30 January 2011
The eight starting classes are bard, cleric, druid, mage, monk, necromancer, thief, and warrior.
Once a character reaches maximum level (which is 40) in his first four classes, he will become an avatar, which gives him access to new, more powerful abilities and spells. Avatar