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| ==Recommended Areas== | | ==Recommended Areas== |
− | *[[Area:Kozakura|Kozakura [SS]]] | + | *{{Area|name=Kozakura}} {{SS}} |
− | *[[Area:Demonweb and Citadel|Demonweb and Citadel [SS]]] | + | *{{Area|name=The Demonweb and Citadel}} {{SS}} |
− | *[[Area:Castle of the Family Degrance|Castle of the Family Degrance [BH]]] | + | *{{Area|name=The Infirmary of Farlorne}} {{SS}} |
| + | *{{Area|name=The Castle of the Family Degrance}} {{BH}} |
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| __NOTOC__ | | __NOTOC__ |
| + | {{ClassNavBox}} |
| [[Category:Classes|{{PAGENAME}}]] | | [[Category:Classes|{{PAGENAME}}]] |
Thieves are known to have very special qualities that no other classes offer. Their abilities are exclusive and provide a unique way of life for these mysterious wanderers. These shadow walkers possess skills such as pick locks, glance, steal, and climb which are all deemed improper by the rest of our society and often lead to these characters entertaining bad reputations.
Thieves are specialists at covert activities, able to sneak, hide, and backstab enemies with the greatest of ease. While a thief has very few defensive capabilities, their offensive potential is simply astounding. Backstab, double backstab, circle stabs, and shadow-walking, all combine to make this class very appealing.
Thief Primes
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Principal Stat |
Dexterity
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Prime Only Abilities
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Prime Only Benefits
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