Difference between revisions of "Mage"
From SlothMUD Wiki
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<div style="float: left; width: 100%"> | <div style="float: left; width: 100%"> | ||
− | <div style="float: left; width: | + | <div style="float: left; width: 450px"> |
The magic user controls powerful and violent magics through his own will rather than through the external agencies used by druids and clerics. Magic users (or mages) specialize in offensive magic, that is to say blowing stuff up. They are less adept at healing and protective spells. Mages can only learn new spells from spellbooks, so an important part of the mage's life is searching out those spellbooks in remote corners of the world. | The magic user controls powerful and violent magics through his own will rather than through the external agencies used by druids and clerics. Magic users (or mages) specialize in offensive magic, that is to say blowing stuff up. They are less adept at healing and protective spells. Mages can only learn new spells from spellbooks, so an important part of the mage's life is searching out those spellbooks in remote corners of the world. | ||
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* Highest [[Modifier:Spell Damage|spell damage]] cap, allowing for the highest damage for [[Stratum:Channeling|channeling]] spells | * Highest [[Modifier:Spell Damage|spell damage]] cap, allowing for the highest damage for [[Stratum:Channeling|channeling]] spells | ||
+ | * Can be strongly [[Spell:Attunement|attuned]] to any [[Strata|strata]] | ||
* Best innate [[Modifier:Spell Saves|spell saves]], probably | * Best innate [[Modifier:Spell Saves|spell saves]], probably | ||
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!width="450" align="left"|Book | !width="450" align="left"|Book | ||
− | {{AddSkill|level=1|name=Spellcraft|book=a handbook titled, 'Mysteries of Magic'|handbook | + | {{AddSkill|level=1|name=Spellcraft |
+ | |book=a handbook titled, 'Mysteries of Magic'|keywords=handbook mysteries magic | ||
+ | |location1=Mage Guilds | ||
+ | }} | ||
{{AddSpell|level=1|name=Magic Missile|mana=5|book=a pale blue spellbook|pale|blue|spellbook}} | {{AddSpell|level=1|name=Magic Missile|mana=5|book=a pale blue spellbook|pale|blue|spellbook}} | ||
{{AddSpell|level=1|name=Ventriloquate|mana=5|book=a blank spellbook|blank|spellbook}} | {{AddSpell|level=1|name=Ventriloquate|mana=5|book=a blank spellbook|blank|spellbook}} |
Revision as of 18:01, 10 February 2011
The magic user controls powerful and violent magics through his own will rather than through the external agencies used by druids and clerics. Magic users (or mages) specialize in offensive magic, that is to say blowing stuff up. They are less adept at healing and protective spells. Mages can only learn new spells from spellbooks, so an important part of the mage's life is searching out those spellbooks in remote corners of the world.
Mage Primes | ||||||||||||||||
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Principle Stat | Intelligence | |||||||||||||||
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Prime Only Abilities | ||||||||||||||||
Prime Only Benefits |
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Abilities
Lvl | Name | Min Mana | Book | |||
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1 | Spellcraft |
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1 | Magic Missile | 5 |
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1 | Ventriloquate | 5 |
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2 | Detect Invisibility | 5 |
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2 | Detect Magic | 5 |
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2 | Faerie Fire | 5 |
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2 | Phase Door | 25 |
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3 | Chill Touch | 8 |
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4 | Invisibility | 5 |
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4 | Web | 15 |
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5 | Armor | 5 |
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5 | Burning Hands | 10 |
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6 | Dispel Magic | 5 |
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6 | Familiar | 35 |
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6 | Locate Object | 20 |
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7 | Resist Cold | 12 |
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7 | Resist Fire | 12 |
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7 | Shocking Grasp | 12 |
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8 | Blindness | 5 |
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8 | Freeze | 8 |
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8 | Teleport | 35 |
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9 | Fly | 12 |
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9 | Infravision | 10 |
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9 | Lightning Bolt | 15 |
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9 | Magic Lantern | 5 |
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10 | Control Weather | 25 |
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10 | Hellfire | 10 |
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10 | Telepathy | 15 |
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11 | Colour Spray | 15 |
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11 | Mass Invisibility | 20 |
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12 | Curse | 20 |
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12 | Enchant Weapon | 100 |
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12 | Knock | 5 |
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13 | Magic Rope | 25 |
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13 | Energy Drain | 35 |
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14 | Charm Person | 50 |
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14 | Sleep | 35 |
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14 | Spark Shower | 12 |
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15 | Fireball | 15 |
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15 | Detect Good | 5 |
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16 | Water Breathing | 10 |
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17 | Silence | 15 |
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17 | Stone Skin | 15 |
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17 | Chain Lightning | 15 |
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18 | Gate | 90 |
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19 | Prismatic Spray | 17 |
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20 | Ice Ray | 15 |
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20 | Reign of the Spider | 35 |
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20 | Spirit Watcher | 20 |
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20 | Spirit Marker | 50 |
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21 | Meteor Swarm | 20 |
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22 | Chronos Incantation | 30 |
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22 | Closing Weave | 15 |
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23 | Mirror Image (Prime Only) | 20 |
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24 | Detect Poison | 5 |
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25 | Sense Life | 5 |
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25 | Acid Blast | 17 |
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26 | Detect Evil | 5 |
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26 | Ice Storm | 25 |
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27 | Winds of Fortune | 60 |
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28 | Disintegrate | 20 |
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29 | Mass Fly | 40 |
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30 | Mindbar | 20 |
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30 | Word of Recall | 35 |
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30 | Succor | 40 |
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31 | Create Food | 5 |
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31 | Create Water | 5 |
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31 | Cure Light | 8 |
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31 | Reflection (Prime Only) | 45 |
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31 | Haste | 60 |
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32 | Lloyds Beacon | 20 |
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33 | Hermetic Ward | 25 |
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34 | Demon Bind | 35 |
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34 | Demon Touch | 35 |
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34 | Thunder Clap | 25 |
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35 | Perception | 50 |
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35 | Sandstorm | 40 |
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36 | Cure Normal | 12 |
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36 | Firewind | 25 |
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37 | Grease | 30 |
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37 | Convocation | 50 |
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38 | Cure Serious | 14 |
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38 | Frostbolt (Prime Magic-user) | 25 |
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39 | Mass Water Breathing | 55 |
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40 | Moon Aura | 120 |
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40 | Hermetic Resonance | 30 |
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40 | Attunement | 50 |
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